OTX@S @D+܇nrSgjV FuzzyRuleUI @@ RuleVarInfo @@ Our_HealthF RuleButton @@ Near_Deathx22<x RuleButton @@GoodxnnxPx RuleButton @@ Excellentxx RuleVarInfo @@ Enemy_Health RuleButton @@ Near_Death22< RuleButton @@GoodnnxP RuleButton @@ Excellent RuleVarInfo @@Aggressivenessr RuleButton @@Run_Away2@2<@ RuleButton @@Fight_Defensivelyn@nxP@ RuleButton @All_Out_Attack@@ FuzzyRuleBase @@ FuzzyVariableUI @ FuzzyVariableBase @@Y@ FuzzySetUI @U FuzzySetBase @@ Near_DeathMemberFuncBase @U MemberFuncIPC @ MemberFuncUI @@2ddB4e FuzzySetUI @v FuzzySetBase @@GoodMemberFuncBase @ MemberFuncIPC @ MemberFuncUI @@->KadK FuzzySetUI @ FuzzySetBase @@ ExcellentMemberFuncBase @K MemberFuncIPC @  MemberFuncUI @@ed Our_HealtheFuzzyVariableUI @ FuzzyVariableBase @@Y@ FuzzySetUI @ FuzzySetBase @@ Near_DeathMemberFuncBase @ U MemberFuncIPC @ MemberFuncUI @@de FuzzySetUI @ FuzzySetBase @@GoodMemberFuncBase @ MemberFuncIPC @ MemberFuncUI @@ad FuzzySetUI @ FuzzySetBase @@ ExcellentMemberFuncBase @ K MemberFuncIPC @ MemberFuncUI @@ed Enemy_HealtheFuzzyVariableUI @F  FuzzyVariableBase @@@ FuzzySetUI @ FuzzySetBase @@Run_AwayMemberFuncBase @ U MemberFuncIPC @> MemberFuncUI @@2 FuzzySetUI @ FuzzySetBase @@Fight_DefensivelyMemberFuncBase @ MemberFuncIPC @= MemberFuncUI @@d FuzzySetUI @ FuzzySetBase @@All_Out_AttackMemberFuncBase @ K MemberFuncIPC @6 MemberFuncUI @@AggressivenesseFuzzyOutVariable @@;v;;;v,